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Hex Twisting: Counter-Magick Spells for the Irritated Witch

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Elf ( Advanced Race Guide pg. 23): Add one spell from the witch spell list to the witch's familiar. This spell must be at least one level lower than the highest-level spell she can cast. If the witch ever replaces her familiar, the new familiar knows these bonus spells. Grotesquely fat and just generally grotesque crazy lady who's also sexually assaulted at one point for no reason, and hey have we mentioned she's disgusting and she makes everyone eat pâté that's super gross Or perhaps the “Hex” is an early indicator of Wanda becoming Scarlet Witch. While she does already have her powers, Disney has not been allowed to use the name Scarlet Witch or the word “mutants” in the past. This focus on the “Hex” may be in reference to Wanda’s powers and that, although most of us do not want to believe it, she may be the one in control. The witch may target a single undead creature with this hex as if with an undeath to death spell. A Will save negates this effect. Whether or not the save is successful, a creature cannot be the target of this hex again for 1 day. At 1st level, a witch forms a close bond with a familiar, a creature that teaches her magic and helps to guide her along her path. Familiars also aid a witch by granting her skill bonuses, additional spells, and help with some types of magic. This functions like the wizard’s arcane bond class feature, except as noted in the Witch’s Familiar section.

The target is rimed with a shell of frost needles that slowly work their way into its flesh (Fortitude negates). The target turns pale and blue, and takes 1 point of Constitution damage per minute until it dies, saves (once per minute), or is cured. Break enchantment, dispel magic, remove curse, and similar spells end the effect. If the target saves, it is immune to this hex for 1 day. This is a cold effect. Diseases, inhaled poisons, and noxious gaseous effects (such as stinking cloud) are negated in a 10-foot aura around the witch for a number of minutes equal to her level. This duration does not need to be consecutive, but it must be spent in 1-minute increments. Effects caused by spells whose level is more than half the witch’s class level are unaffected. A curse can be placed on a person, family, place, etc. Curses really are the worst of the worst and should be saved for dire situations.Tengu ( Advanced Race Guide pg. 167): Add one spell from the witch spell list to the witch’s familiar. This spell must be at least one level below the highest spell level she can cast. If the witch ever replaces her familiar, the new familiar knows these bonus spells. Role: While many witches are recluses, living on the edge of civilization, some live within society, openly or in hiding. The blend of witches’ spells makes them adept at filling a number of different roles, from seer to healer, and their hexes grant them a number of abilities that are useful in a fight. Some witches travel about, seeking greater knowledge and better understanding of the mysterious powers that guide them. It’s typical for witches to cast curses on their abusers or on someone who made their life a living hell. It's that time of year again. When the leaves start turning and the air gets cooler...wut? I live in the south. That crap ain't happening. But I still wanted some scary reading.

Your familiar is the source and repository of the spells your patron has bestowed upon you, and you must commune with your familiar to prepare your spells each day using your witch spellcasting. Your familiar starts off knowing 10 cantrips, five 1st-level spells, and one additional spell determined by your patron's theme. You choose these spells from the common spells of the tradition determined by your patron or from other spells of that tradition you gain access to. Now that you’ve learned how to do a hex, it’s also important to understand how to perform a hex removal. Removing a hex from yourself requires cleansing your energy field and learning how to protect it. Salt baths, cleansing herbs, visualization, and general energy cleansing will benefit in removing the negative energy from your field. If you wish to remove a hex that you or someone has cast upon someone or something, you can perform a reversal spell or use the previous methods on them.

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Hex starts off really well, the creep factor was so high that reading it at half five in the afternoon felt far too close to bedtime for comfort. For me, it's not so much that it features The importance of timing in the hex, including specific moon phases, planetary alignments, or auspicious dates.

Some witches choose to use jinxes, hexes, and curses in their magic, while others don’t. Some witches believe in the Law of 3, others don’t. Regardless of how you feel and what you belief, it never hurts to learn the theory behind these spells. Half-Elf ( Advanced Race Guide pg. 43, Advanced Player's Guide pg. 17): Add one spell from the witch spell list to the witch's familiar. This spell must be at least one level below the highest spell level she can cast. If the witch ever replaces her familiar, the new familiar knows these bonus spells. Instead of receiving an additional skill rank or hit point whenever they gain a level in a favored class, some races have the option of choosing from a number of other bonuses, depending upon their favored classes. The following options are available to the listed race who have witch as their favored class, and unless otherwise stated, the bonus applies each time you select the listed favored class reward. Table: Favored Class Bonuses Race Or through an evil action performed on an object ( fetish, dagida), this is called an indirect hex. In both cases, if not diagnosed in time and canceled with a timely positive magic spell or an energy-level cancellation operation, they can prove to be authentic torture for the affected person. Ability Boosts Level 5At 5th level and every 5 levels thereafter, you boost four different ability scores. You can use these ability boosts to increase your ability scores above 18. Boosting an ability score increases it by 1 if it's already 18 or above, or by 2 if it starts out below 18.Animal Companions | Construct Companions | Eidolons | Familiar Abilities | Specific Familiars | Undead Companions Initial ProficienciesAt 1st level, you gain the listed proficiency ranks in the following statistics. You are untrained in anything not listed unless you gain a better proficiency rank in some other way. Cantrips: Witches can prepare a number of cantrips, or 0-level spells, each day, as noted on Table 2–10 under “Spells per Day.” These spells are cast like any other spell, but they are not expended when cast and may be used again. Cantrips prepared using other spell slots, due to metamagic feats for example, are expended normally. Ratfolk ( Advanced Race Guide pg. 151): Add +5 feet to the range of one hex with a range other than "touch."

Add +5 feet to the witch’s familiar’s darkvision (to a maximum of +30 feet). If the familiar does not have darkvision, the familiar gains darkvision 5 feet. If the witch ever replaces her familiar, the new familiar gains this bonus to its darkvision distance.

Also, I am wondering if the difficulty I had connecting to the story was more from the fact that it has been translated from the original Dutch, versus the actual story itself. At 20th level, the character’s endless training and study has resulted in an unmatched mastery of the self. The character increases her ability scores by a collective total of 8. For example, she can increase one score by 8, or one score by 5 and another by 3, or four scores by 2, and so on. Characters of any class can select this ability. Add +¼ to the witch’s caster level when determining the effects of the spells granted to by the patron. Thomas Olde Heuvelt (1983) is the international bestselling author of HEX. The much-praised novel was published in over twenty-five countries around the world and is currently in development for TV by Gary Dauberman. Olde Heuvelt, whose last name in Dutch dialect means “Old Hill,” was the first ever translated author to win a Hugo Award for his short story "The Day the World Turned Upside Down".

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